Game Play: Object Oriented Construction for Fluffies
One of my responsibilties as Art Director
for the Zero Game Studio's studio's main game project Ouroboros
was to visualise the research of the studio's academic staff, in
this case that of Mirjam
Eladhari and her work on object-oriented storytelling.
Above is one of these visualisations... I think
the best way to understand it is to read it!