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Ouroboros: Game Play: The Locket of Enchantement

The Zero Game Studio, a unit of The Interactive Institute of Sweden, was a computer games research studio comprised of academics, scientists, artists and writers, whose mandate was research and development in the field of deep characterisation and dramatic game play in game.

My position there was Artist & Researcher. I was Art Director for the studio's main game project, Ouroboros - a Massively Multiplayer Online Roleplaying Game environment. More about the project...

Amongst my responsibilties to the studio and to the game project itself, was to visualise the research of the studio's academic staff, in this case that of Mirjam Eladhari and her work on object-oriented storytelling.

Above is one of these visualisations... I think the best way to understand it is to read it!

On Ouroboros' visual style...

Ouroboros Website


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